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Expected goals · RGE 2.7 · RLL 0.7 · 3.4 total
RGE's attack (1.29x the league average) against RLL's defence (1.31x, conceding more than average) gives an expected-goals edge of 2.0.
Every square is one final score. Add up the green squares for RGE's win chance, the blue ones for RLL's, and the grey diagonal for the draw. Model estimate, not odds.
| RGE goals | RLL 0 | RLL 1 | RLL 2 | RLL 3 | RLL 4 | RLL 5 |
|---|---|---|---|---|---|---|
| RGE 0 | 4% | 2% | 1% | <1% | <1% | <1% |
| RGE 1 | 8% | 7% | 2% | 1% | <1% | <1% |
| RGE 2 | 12% | 9% | 3% | 1% | <1% | <1% |
| RGE 3 | 10% | 8% | 3% | 1% | <1% | <1% |
| RGE 4 | 7% | 5% | 2% | <1% | <1% | <1% |
| RGE 5 | 4% | 3% | 1% | <1% | <1% | <1% |
RGE 78.4% · Draw 14.3% · RLL 7.3%
Scores with 6+ goals for either side (5.6%) are counted in the totals but not drawn.
OneTouch call · statistical model, for interest not betting advice
Racing Genk at 78% — RAAL La Louvière concede 2.2 per game, and the model sees that.
Expected goals of 2.7 vs 0.8 leaves little room for RAAL La Louvière to force this open.
The model uses league form only — it doesn't weight head-to-head history, recent injuries, or tactical changes that may shift the balance.
predicted XI, manager & bench depth
RGE
4-2-3-1Predicted line-up
recent results, streaks and prior meetings
Solid badge = vs. top-tier opponent
how each side performs at their ground
RGE scores +0.39 more per 90
RGE concedes 0.87 fewer per 90
discipline, stakes and what's on the horizon
RGE sit 10 places higher in the table