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Model is split — no outcome stands clear.
Expected goals · TEN 0.9 · MLR 0.8 · 1.7 total
Expected goals are close (0.9 vs 0.8) — the model reads this as an evenly matched attack-defence balance.
Every square is one final score. Add up the green squares for TEN's win chance, the blue ones for MLR's, and the grey diagonal for the draw. Model estimate, not odds.
| TEN goals | MLR 0 | MLR 1 | MLR 2 | MLR 3 | MLR 4 | MLR 5 |
|---|---|---|---|---|---|---|
| TEN 0 | 18% | 14% | 6% | 2% | <1% | <1% |
| TEN 1 | 15% | 14% | 5% | 2% | <1% | <1% |
| TEN 2 | 7% | 6% | 2% | 1% | <1% | <1% |
| TEN 3 | 2% | 2% | 1% | <1% | <1% | <1% |
| TEN 4 | 1% | <1% | <1% | <1% | <1% | <1% |
| TEN 5 | <1% | <1% | <1% | <1% | <1% | <1% |
TEN 34.7% · Draw 35.2% · MLR 30.1%
OneTouch call · statistical model, for interest not betting advice
The draw at 35% is the most likely single outcome — neither side is above 35%.
Over 2.5 probability at 25% suggests goals but no clear winner — this looks like a 0-0 kind of night.
The model uses league form only — it doesn't weight head-to-head history, recent injuries, or tactical changes that may shift the balance.
predicted XI, manager & bench depth
TEN
4-4-2MLR
4-4-2Predicted line-up
recent results, streaks and prior meetings
Solid badge = vs. top-tier opponent
how each side performs at their ground
MLR scores +0.34 more per 90
MLR concedes 0.55 fewer per 90
discipline, stakes and what's on the horizon
MLR sit 9 places higher in the table
In their words
“It is frustration because it is a difficult place to come and play”
“They are cheap and messy goals”
“It is really frustrating.”